Dialogue Speed Options
Beach Belly Bloodbath » Devlog
I had a comment that the text was going by too fast for people to read, so I added some options to control how long text stays on screen and whether or not it should even advance without player input - all stuff very much built into AGS's fuctionality, just not leveraged in the default options menu for some reason :o
Files
beach-belly-bloodbath-browser.zip Play in browser
Version 21 Dec 23, 2024
beach-belly-bloodbath-windows-postquimblyjam.zip 45 MB
Version 2 Dec 23, 2024
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Beach Belly Bloodbath
Status | In development |
Author | Alex Whitington |
Genre | Adventure |
Languages | English |
Accessibility | Color-blind friendly, One button |
More posts
- Experimental 'One-Button' ModeJan 05, 2025
- We are winners!Jan 05, 2025
- Inventory Arrows fix and a new Zomdog eating animation for FredaDec 28, 2024
- Nurma!!!Dec 22, 2024
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Thank you, thank you 🙏