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Devlog

  • Experimental 'One-Button' Mode
    January 05, 2025 by UrgUrgUrg
    8
    #features
    Hey all - so two thirds of the gamejam judges apparently weren't as familiar with 90s Revolution Software titles as me and thus couldn't intuit that you had to right-click to examine objects. Not only... Continue reading
  • We are winners!
    January 05, 2025 by Alex Whitington
    7
    #gamejam, #art
    Thank you to all the entrants, judges and players for making this jam so special! We'll work hard on getting act 2 to you guys to repay you for all the support!... Continue reading
  • Inventory Arrows fix and a new Zomdog eating animation for Freda
    December 28, 2024 by Alex Whitington
    5
    Continue reading
  • Dialogue Speed Options
    December 23, 2024 by Alex Whitington
    6
    #accesibility
    I had a comment that the text was going by too fast for people to read, so I added some options to control how long text stays on screen and whether or not it should even advance without player input... Continue reading
  • Nurma!!!
    December 22, 2024 by UrgUrgUrg
    9
    In the newest PostJam build you can now talk to Nurma the waitress!! And you will want to!! It's vital stuff!! Morb had her dialogue trees written but I ran out of time to imlplement them before the j... Continue reading
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